Dr James Bellini is an author, broadcaster and ‘historian of the future’ with a focus on economic, social and technology trends shaping the future landscape up to Horizon 2020 and beyond. He was the first British staff member of the US futurology 'think tank' the Hudson Institute and spent over 25 years as a television journalist with BBC, ITV, Sky News and other networks. James has a Masters in law and history from Cambridge and a PhD from the London School of Economics. He is a Fellow of the World Innovation Foundation created by Nobel Laureate Prof. Glenn Theodore Seaborg.
Carl Hibbert joined Futuresource Consulting in 2001 when it was Understanding & Solutions as part of the professional storage team. Since that time he has held positions within the home video and digital entertainment teams and more recently took on the role as lead analyst within the broadcast division. In his current role, Carl serves a client base across several industries including content owners, pay-TV operators, technology companies and consumer electronics vendors, conducting continual research and analysis into both the commercial and technical elements of the broadcast sector.
Carl’s recently published reports include The ‘In-Home Entertainment Network’, ‘Set
Top Box Global Update’ and ‘The Evolution of Pay-TV in China and India’. Carl holds a BA (Hon) Business Studies from Sheffield Hallam University.
Lord Inglewood, the Chairman of the House of Lords Select Committee on Communications, first entered the House of Lords in 1989 and was elected hereditary peer in 1999. His political interests span across rural affairs, agriculture, environment, Europe, local and regional government, regional policy, legal affairs, media, arts and constitutional affairs.
Lord Inglewood both a non-practising barrister and a non-practising Chartered Surveyor.
Paul Gray is Director of European TV Research for DisplaySearch. He also covers digital broadcast, signal processing and semiconductor technology. He is heavily involved in analysis and forecasting of connected TV and 3D. Paul has worked his entire career in the TV supply chain, and has more than 15 years of experience in market intelligence, marketing and product management. His work includes forecasting, product strategy and investment and R&D decisions.
Before joining DisplaySearch, Paul worked at NXP Semiconductors as a market intelligence manager and also as product manager for TV semiconductors. Before NXP, he held positions of increasing responsibility at Philips Display Components (later LG.Philips Displays), including Director and International Account Manager in both Asia and Europe. Paul started his career as a production shift leader in a CRT factory.
Education: Paul has a bachelor’s degree in electrical engineering and a management diploma in industrial studies.
Tom Kerber, Director, Parks Associates, has been a client of Parks Associates’ REM service (2010) while serving Lennox Industries as Corporate Director, Advanced Engineering and as Director of Product Management. Tom has previously worked in the utilities industry, the consumer goods industry and for Motorola in the telecom industry.
He holds a MS in Software Engineering from the University of Texas and a BS in Systems Engineering from the United States Naval Academy. His roles in product strategy for a home controls company as well as experience in the utilities industry and the telecom space provides him with very strong qualifications to serve our energy and home controls clients’ needs.
Duncan Maidens, CCNP, MSc, MIET, CEng, has been working in the networking field for the past 20 years both as a practitioner and educator. Starting life as a BBC engineer and then a period in the Royal Navy, Duncan progresses through several position and now heads a team on Networking Specialists at Birmingham City University. The sideways move into Home Technology started 10 years ago, with providing training in home cabling solutions and the links to CEDIA were formed.
Duncan’s team now regularly present at CEDIA conferences, run CEDIA’s 3 day "Networking Theory & Practice" course and offer a bespoke CCNA course for CEDIA members.
Dave Pedigo is the Senior Director of Emerging Trends at the Custom Electronic Design & Installation Association (CEDIA). Dave oversees CEDIA’s Technology Council, whose mission is to ensure long-term member prosperity by identifying and informing members and industry partners on emerging trends, threats and opportunities within the custom electronic channel. The Technology Council also develops, through its applied information action team, recommended practices, standards and white papers. Part of Dave’s responsibilities includes overseeing the design and construction of the Future Technology Pavilion, a showcase of interactive, emerging technologies featured at CEDIA’s annual EXPO. Dave delivers education at various trade events around the world and most recently was the Keynote Speaker at CEDIA EXPO Australia in May of 2012.
Dave has previously worked in the satellite industry, as the Senior Director of Education for SBCA, and a Technical Training Engineer at Hughes Network Systems. He has a degree in Social Science from Towson University and taught in the Baltimore County Public School System for five years.
Jim Read's career background covers work in system design, research, training and project management for telecommunications providers, consultants and private industry both in the UK and overseas. His work involves technical and strategic consultancy for assignments covering all aspects of information and communications technology and its impact on the built environment. Dealing with the pace of change and increasing influence of technology on every aspect of our lives forms a major part of his work.
He has in-depth experience of the technology and its demands on building design and operation and is well known internationally for his research into Intelligent and Sustainable Buildings. He has published several articles and has presented at many conferences around the world.
Dr. Graham McAllister is the founder of Player Research, a user research studio which provides insights into users and digital experiences. Player Research work with video game studios at all stages of game development, from concept through to release, helping to provide evidence to support design decisions and deliver the best possible user experiences. Their clients include EA, Sony, Disney, Natural Motion, Splash Damage and the BBC among others. Prior to the commercial world, Graham was an academic for over 10 years, researching in the area of user experience. Graham has a PhD in Computer Science and has published over 50 peer-reviewed papers and book chapters. Graham also writes the column on user research for Edge Online.